If 2 Symbols partly or totally occupy the same area, only 1 will accept the event - I accept that. To counter this, deleting one Symbol, or changing it's Display property should allow me to have the other symbol catch the event - but this is not the case.
Once a symbol has used an area as a button hit area, other symbols cannot use it - I'm thinking Z-state in some way shape or form - but I'd hoped this wouldn't be the case if I deleted the Symbol instance(s).
any ideas?