Hello,
I have a problem: I have a keyframe where I must to upload a random series of symbols, and I do it with the script:
var myVar = Math.floor((Math.random()*6)+1);
var stage = sym.$("Stage");
var myAni = sym.createChildSymbol("Symbol_" + myVar, "stage");
myAni.appendTo(stage);
The script works fine, but, at NEXT keyframe I must load another series. The problem is that the symbol loaded in the previous keyframe is still present and the new symbol overlaps it.
How can I unload or discard the previous symbol?
Thanks in advance.
Celine