How do you I restart an animation that composed of 2 symbols with a lot of looped nested symbols in each of them.
See a screen shot of my time line as reference. The 2 symbols in question are green.
The animation goes as follows:
I have the 1st symbol playing automatically as a loop.
I have put stop at frame 0 of the time line so that it doesnt go to the next symbol, but just keeps playing as a loop.
A clik action triggers the next animation:
-After the click I will go to the time line label "animation", and the 2nd symbol will play. It will fade in on the top of the 1st symbol, and start playing as a loop too.
Every thing is ok at this point. But now I want to create a restart action.
I've created a button with:
sym.play(0);
But it doesnt go back to my first animation. It actually doesnt do anything and my second animation keeps playing.
Does someone have an idea of what I should to completely go back to the start of my animation. Exactely like what would happen if I was doing a refresh on my navigator, but without the "refresh".
I really hope someone can orient me in the right direction!
Thanks a lot,