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Callback function as soon as animation complete

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Hi all,

 

My question is very straight forward:

 

I would like to fire up a function as soon as a symbol has finished playing, and i would like to write the code in the stage event.

 

Ive created a very simple exmple for the matter:

 

I have two symbols each with a very simple animation taking them out of the screen, and each with a trigger on 0ms - sym.stop();

I start rect1 animation in the stage event and i would like to call a callback function as soon as rect1's playback is complete.

 

screensohts attached:

 

1.jpg2.jpg3.jpg4.jpg

 

I think a lot of people would like to see a sulotion to this issue.

 

thank you!

Asafg84


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