Hi, I've been making an animation with click-triggered sounds (to get around autoplay), but once I view it in iOS, the audio lags by a couple of seconds. It seems to be loading, because when I click it a second time, the audio is timed fine. But I have a preloader and I checked the "preload audio" box as well - so why isn't the audio loaded before the whole animation is displayed?
(if this helps - I'm using MP3s as well as OGG)
It works perfectly fine on a desktop browser.
Another issue is that Chrome in iOS isn't playing sounds at all - not sure why.
Thanks.