I have an audio file with various sound effects that I want use as an audio sprite in my edge project. I have no problem with normal audio playback but cannot get edge to play back the audio sprite at particular time periods.
I have converted the audio to a symbol and put labels on the timeline. Does anyone know how to trigger those specific points in code and then pause the audio after a certain time.
I have tried things along the lines of :
sym.getSymbol('audioSprite').play(0); which plays the whole audio file
sym.getSymbol('audioSprite').play('mylabel'); which does not play anything.
There is very limited information anywhere on the Internet. Please help :-)