I have 4 symbols, each simply a variant in the color and text. All 4 symbols are built on the same animation, but are independent symbols. Each symbol itself is composed of 3-4 symbols. I have combined these 4 into a master symbol. I have created a menu symbol to control the master symbol (e.g. the 4 variants). These 4 variants are identically built and should behave in tandem.
Simple show/hideing works in tandem, no problem. Simultaneously playing IN the timelines of the 4 symbols in works. Unfortunately, each play OUT sequentially. Therefore, I must click 4x to play OUT the 4 variants. (playReverse)
Sometimes it looks like the computer "had no time" to execute all the code, so it skips.
Questions:
Why can't 1 button control the different symbols in parallel?
Does it have to do with playReverse?
Is there a limit on the symbol nesting hierarchy?
In what order/priority does EA execute code?
thx!
p.s. My programming skills are rather basic. I haven't tried anything more sophisticated than show/hide and play/playReverse.