Sorry I didn´t find an answer in the others post and this problem it´s blowing up my mind. I use Buzz.js for my audio in Edge and everything plays perfect. But when I call the << .stop >> nothing changes. I´m using a counter, << if counter == 1 play this sound >> <<if counter == 2 play this other sound and stop the previous>> and that is the problem, it plays the second sound but not stop the other. I show you my code.
Thanks
var valorContador = sym.getVariable("contador");
var indios = new buzz.sound( "audios/indios", {
formats: [ "ogg", "mp3", "aac" ]
});
var anunciob = new buzz.sound( "audios/anuncioBoogies", {
formats: [ "ogg", "mp3", "aac" ]
});
if(valorContador == 0){
sym.getSymbol("_luces").play();
//INDIOS
indios.play();
.loop()
} ;
if(valorContador == 1){
// LAVAMAX
indios.stop();
};
if(valorContador == 2){
//BOOGIES
anunciob.play();
};
if(valorContador == 3){
sym.getComposition().getStage().getSymbol("_escena1"). $("btnReset").show();
};